Originally published at: http://www.howtogeek.com/reviews/help-put-springfield-back-on-the-map-in-the-simpsons-tapped-out/
Do’h! Homer has really gone and done it this time! Because he was playing games on his tablet instead of focusing on his work at the power plant, Homer has caused Springfield to literally be blown off the map. Now you get to help Homer, Lisa, and the rest of the town’s citizens rebuild Springfield.
It's worth mentioning that this game uses the standard dual-currency method for driving microtransactions in order to get around the time required to do things in the game. I'm pretty sure that if you took away the time requirements of several of the activities, there wouldn't be much game left.
All I know is that my fiancee plays this game almost every single day. She's completely addicted to it, so this was her suggestion for our daily downloads.
Also worth mentioning that this game has wiped many users' games on more than one occasion, including just a week or two ago. EA claims they are looking into restoring games, but as of now, users who purchased in game items pretty much threw their money away.
I recommend users stay away, & if no, do not purchase any items or donuts with real currency.
That's a good point, and it's worth noting that paying real money for stuff in a game... is kinda silly, and for parents, it's worth blocking that feature entirely.
I'm certainly not advocating that people should or shouldn't play it. It's an amusing diversion, and seems to have a fair amount of fan service for Simpsons fans. I just wanted to make clear that it has in-app purchases, and the gameplay mechanics are oriented to promote those purchases.
Absolutely, and you made a very good point. We'll keep that in mind for future game download posts.
To me, at least, it seems like if you have to pay real money to buy something in a game... you aren't really playing anymore. It's almost like cheating.
I'm completely okay with paying for a game. I'm also fine with paying for additional content for a game, although I understand why some people have reservations about that. I'm even okay with non-gameplay/cosmetic content, like the hats in TF2, although I don't usually purchase that type of content. I expect there are examples of games that are offered for free with additional paid content that isn't designed to either break the rules or make them reasonable, but I can't really think of any, especially on mobile. TF2 might qualify, but the argument could be made that it started as a retail title, so there was no incentive to make it Pay to Win.
Anybody playing this game? Add me on there as username LowellH